Hierophant

Hierophant
Associated Ability Wisdom
Hit Points 8 + Wis modifier

1st – Display of Wisdom, recalled blessing
2nd – Spell power (checks)
3rd – Mythic Wisdom
4th – Spell power (caster level)
5th – Inspired spell
6th – Spell power (DCs)
7th – Immune (curse)
8th – Spell power (caps)
9th – Sustained by faith
10th – Divine vessel

Recalled Blessing (Su): As a swift action, you can expend one use of mythic power to cast any one divine spell without expending a prepared spell or spell slot. If you prepare spells, this spell must be one you prepared today (even if you have already cast it); if you’re a spontaneous caster, this spell must be one of your spells known. If the spell requires a saving throw, any non-mythic creatures affected by the spell roll twice and take the lower result. If you must attempt a caster level check for the spell to overcome a creature’s spell resistance, you can roll your caster level check twice and take the higher result. You can’t add a metamagic feat to a spell you cast using this ability.

Display of Wisdom As a free action, a 1st tier hierophant can expend one use of mythic power to attempt a feat of Wisdom, gaining a +20 circumstance bonus on one Wisdom-based skill check or Wisdom ability check.

Mythic Wisdom An 3rd tier hierophant adds his tier to all Wisdom and Wisdom based checks.

Spell Power A 2nd tier hierophant rolls 2d20 and takes the better result for any caster level check he makes. At 4th tier, the hierophant adds his tier to his caster level. At 6th tier, the hierophant adds one-half his tier to the DC of any spells he casts. At 8th tier, the hierophant increases any caps on his spells by an amount equal to his tier.

Inspired Spell (Su): At 5th tier, you can expend one use of mythic power to cast any one divine spell without expending a prepared spell or spell slot. This requires the same action as casting the spell would normally. The spell must be on one of your divine class spell lists and must be of a level that you can cast with that divine spellcasting class. You don’t need to have the spell prepared, nor does it need to be on your list of spells known. If the spell requires a saving throw, any non-mythic creatures affected by the spell roll twice and take the lower result. If you must attempt a caster level check for the spell to overcome a creature’s spell resistance, you can roll your caster level check twice and take the higher result. You can apply any metamagic feats you know to this spell, but its total adjusted level can’t be greater than that of the highest-level arcane spell you can cast from that spellcasting class.

Immune (Curse) At 7th tier, a hierophant is immune to the negative aspects of any curse effect.

Sustained by Faith: A 9th tier hierophant does not need to eat, drink, sleep or breathe. Abilities that require rest to recharge can be restored once per day through ten minutes of meditation.

Divine Vessel At 10th tier, whenever you cast a divine spell that targets one or more non-mythic creatures, each of those creatures must roll any saving throws against the spell twice and take the lower result. Whenever you are healed of hit point damage, you recover the maximum amount. You gain DR 10/epic

Hierophant

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